And here she is! Kyra’s first final design. The thing that I liked the most out of this one is how expressive I made her. I knew that her personality was going to be somewhat cocky, but also friendly and
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Category: Creative Process
Kyra’s Old Design, before I got gud.
After my friend’s comment about Kyra looking like a well-known League of Legends character I knew I had to iterate on her design even more. So this time around I did a full-body sketch. At the time I didn’t know
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Now We’re Getting Somewhere!
We’re getting really close to a design that I was satisfied with. I still sorta do, but I’m very much okay with what I end up with. I made this and a close friend of mine was like, “That looks
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No New Episode Tomorrow
I was being a major doof and procrastinated on doing the artwork. I’ll only say that a big reason for that is some real world issues I’m currently fixing that are taking a lot of my energy. I’ll spare the
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Designing Kyra
So now we get into fine-tuning Kyra’s design. I found from the test silhouettes that I liked having her with a long coat and belt. She gets her distinctive ears and the cowlick in the middle, called an “ahoge.” The
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Social Media Hype and Next Design Step
I don’t know why I’ve suddenly become so excited to post on social media. It might be because I’ve finally got my comic launched. A big part of my life is now tangible! I’m super excited to share it with
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Some of My Process
Designing a character is very much a “fuck around and find out” sort of a process. You have to iterate as much as possible. One of my college professors would always push the mantra “Fail faster!” to encourage us to
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The Forester releases monthly. If you want to read pages early, consider joining my Discord!
Thanks for taking the time to check out my website! I'm in the very early stages of making this a full-time gig and it means a lot to me that you'd take the time to come here!
I hope that my stories make your day a little better and that you'll enjoy them as much as I do.