Kyra’s first final design.

And here she is! Kyra’s first final design.

The thing that I liked the most out of this one is how expressive I made her. I knew that her personality was going to be somewhat cocky, but also friendly and inviting.

A shortcut often used in character design is to use many sharp edgesto indicate that a character has some hostility in them. That is why the biggest shape is the roundness of her head and the big eyes is there to make her feel approachable. The next part of the design to make her evoke some stability is an overall triangle shape with the bottom edge flat near the ground. When this is done, it subconciously evokes a secure foundation.

Now, there are still some problems with this if I was to use this in a comic. She has a lot of embelishments on her belts and the wrappings around her boots. This would be fine if I was focusing on illustration and taking my time. But for the sake of speed, I needed to simplify the character even more.

This was the design I had in mind to use for a long time until you see her final final design.