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Hiatus Announcement

Hello again! I learned a lot this month about making comics and my own limits. I’ve been releasing episodes of The Forester the same week that I complete them instead of having a buffer of several episodes like a sane person would. That was really hectic! haha!

The application season for Spider Forest is also over and my application was denied for a couple of good reasons. The first was my comic didn’t have a complete first chapter. In other words, there isn’t enough of the comic finished to let them have a clear idea of where it’s going. The second reason was my update schedule is too inconsistent currently.

I was SUPER eager to launch this thing when I had a few episodes ready and I thought that it was going to be fewer episodes than it’s on track for.

So, anyway, I want to take a hiatus from releases so that I can get a buffer built up.

I know! Unfortunately for you, it means you’ll have to wait for more of the comic. But don’t worry! I’ll keep you posted on art I complete as well as WIPs occasionally. This is a good thing! The Forester will increase in quality an I’ll increase in sanity! haha!

At this moment, I don’t know when regular comic updates will start up again. I’ll need to get a feel, again, on how quickly I can plan and draw these out.

Until then!

Next Episode Will be On 8/10

I’ll be visiting my Mom for her birthday this week. So the next update will be next Saturday. I was gonna try hard to get you a short episode so that you have something to consume, but I ended up getting sick too! Kind of a bummer, but your regularly scheduled Forester episode will be on August 10th!

Thanks for reading! I’m happy that you are enjoying my work!

Episode 11 Will Release Tomorrow

Hello everyone! I promise that episode 11 is still coming out this week, it’s just happening tomorrow.

I had a severe case of burnout this week because I was trying to do both the comic AND Art Fight at the same time. I gave myself an unrealistic goal which caused me to have a mountainous workload. When you’ve got ADHD, you tend to have an all-or-nothing mindset. And I was giving myself much more stress than is needed by trying too hard to do too much.

I’ve taken measures to make burnout less of a thing by visualizing the work I need to do in the form of a whiteboard. I dedicated each day of the week to a specific task and I’ll only do that task each day. If I draw more, then it’s because I wanted to do that for fun, instead of thinking of it as work.

Comics are hard, people! haha!

For today, enjoy a WIP sketch from this weeks episode.

You Can Now Subscribe!

I’ve figured out how to set up email subscriptions for the website! It’s now easier to know when I send updates.

You can even set up which categories you can see. If you wanna see all my blog posts, or just want to get an email sent when a new episode is up, the options are there!

Kyra’s first final design.

And here she is! Kyra’s first final design.

The thing that I liked the most out of this one is how expressive I made her. I knew that her personality was going to be somewhat cocky, but also friendly and inviting.

A shortcut often used in character design is to use many sharp edgesto indicate that a character has some hostility in them. That is why the biggest shape is the roundness of her head and the big eyes is there to make her feel approachable. The next part of the design to make her evoke some stability is an overall triangle shape with the bottom edge flat near the ground. When this is done, it subconciously evokes a secure foundation.

Now, there are still some problems with this if I was to use this in a comic. She has a lot of embelishments on her belts and the wrappings around her boots. This would be fine if I was focusing on illustration and taking my time. But for the sake of speed, I needed to simplify the character even more.

This was the design I had in mind to use for a long time until you see her final final design.

Kyra’s Old Design, before I got gud.

After my friend’s comment about Kyra looking like a well-known League of Legends character I knew I had to iterate on her design even more. So this time around I did a full-body sketch.

At the time I didn’t know much about how cloth works. So the lines for it are just straight, and the clothing doesn’t have any feeling of depth. The design is pretty flat. But I went forward with it anyway. I knew that somewhere I’d come up with something I was pleased with.

I knew that skill came with mileage. I didn’t know that there’s more to getting better at drawing than simply drawing a lot. Purposeful studies have helped me more than anything and I’m still bad at giving myself permission to do style studies instead of drawing the comic all the time.

The thing that I enjoy a lot out of this is seeing how much I’ve improved since I did this drawing. If you have a problem with comparing yourself to others, then I invite you to just look at how far you have come. When we say someone is “talented” it’s only because we’re seeing the end results and not all the hours put into honing a craft.

Keep drawing, making cool shit, and being creative. Never stop!